profile

An Adult Gaming Model

Editor's note: I had a chance to demo GOMA Systems' game and interface technology at the recent Mobile Adult Content Conference (MACC) in Reno and believe that forward-looking adult operators will find it well worth investigating. Here's a closer look:

GOMA Systems Corporation has followed the release of its breakthrough sex simulators for the mobile phone platform with both PC and Blackberry versions of its games. In both the heterosexual (GOMA Sex) and homosexual (Rainbeau Café) versions, the object is to get your characters into as many sexual positions as possible in five minutes. Players are rated on their performance as they strive for perfection to attain "Master" status; and while there's no fondling in the inaugural version of the games, the company plans to upgrade its titles with additional sex acts and characters.

The PC versions of the games have camera angles and action shots that mirror those of adult films. Is this a foreshadowing of the use of the input technology for creating truly interactive adult film? Just as gamers enjoy control over animations, consumers would love to have seamless, real-time control of filmed adult content; and that's what this new technology enables them to do.

The sex simulator games can be downloaded at www.gomasex.com. In addition to low price points, the games offer three unique selling points: great graphics; 17 different sex acts; and a breakthrough interface device technology that allows users to intuitively exercise direct, real-time control over both virtual characters.

Because the mobile phone, PC keyboard and TV remote control all share nearly identical number pads as inputs, the inaugural adults-only interactive entertainment titles demonstrate how this technology can be leveraged to gain traction in three emerging growth markets: online PC gaming; mobile gaming; and i-TV gaming. Besides entering the mobile and PC markets, the company is banking on interactive adult entertainment and its interface technology playing a role in the shaping of the nascent interactive television market.

Interactive television by definition will have interactive entertainment. If pausing films and shows, text voting for a favorite Idol, or playing a quiz game on your TV is considered interactive entertainment, then i-TV already has reached an unfortunate pinnacle. While video games currently are the highest form of interactive entertainment, adult entertainment historically has driven the adoption of technological advances such as the VCR and Internet, so it's safe to say that whatever form the i-TV takes, it will have interactive adult content.

Our interface technology combines the real-time interactivity of games with adult content in a way that caters to gamers' desires for lots of abilities, control and functions and non-gamers' needs for ease-of-use to actually enjoy the content. These are killer applications that can help interactive adult entertainment gain traction with early adopters and key demographics.

So, what does this mean to a cottage industry like the adult market? First, Indies have a great opportunity here. They can create truly interactive adult entertainment for platforms that have large and diverse install bases. In this regard, the company is looking to form relationships with other content providers, publishers, and distributors for PC and mobile platforms.

Second, this technology can lead to the next boom phase in the industry's audience base. The average age of today's gamer is 29, with over 100 million video game consumers in the U.S. There are another 100 million consumers who want to play today's video games but are relegated to casual games without a steep learning curve. This is where our input technologies enter the scene. With this technology, users now command direct and real-time control over the movements of both characters intuitively and easily. Just like video game graphics made a tremendous leap by going from 2D to 3D, our input technologies make the interface device transparent. We can do that with any device and in any genre. This transparency is important to interactive adult entertainment, because we don't want the input device interfering with the user's immersion in the content.

What's next besides upgrading its current offering of adult games and perhaps launching a new interactive era for adult film? Our ground-breaking sex simulators demonstrate just one aspect of our patent pending Universal Control Mapping operating system. Our upcoming Martial Art Simulator titles will demonstrate the flexibility, scalability and universality of our technologies for launching other human movement-intensive genres and the applicability of our Universal Control Mapping to all markets, including game consoles and other handheld devices.

Copyright © 2026 Adnet Media. All Rights Reserved. XBIZ is a trademark of Adnet Media.
Reproduction in whole or in part in any form or medium without express written permission is prohibited.

More Articles

opinion

Understanding Sin Taxes and the Legal Roadblocks Ahead

As of this writing, a bill sits on the desk of Utah’s governor, awaiting his signature to make it state law. That bill includes a provision imposing an excise tax of 2% on adult sites operating in the state.

Corey D. Silverstein ·
profile

LoyalFans' Anastasia Pierce Bridges Creator Education, Empowerment and Ownership

Anastasia Pierce beams when she talks about her 26 years in the industry. Full of passionate energy, she clearly doesn’t just work in adult; she loves it.

Women In Adult ·
opinion

Growing Site Revenue Under Ever-Changing Compliance Rules

Over the past year, many merchants have reported earnings that were flat or even a bit down. This is due to three main factors: age verification regulations, click-to-cancel rules, and banks backing away from cross-sales due to regulatory requirements and the rollout of the Visa Acquiring Monitoring Program (VAMP).

Cathy Beardsley ·
opinion

AI Safeguards for Platform Compliance and Trust

If your platform hosts user-generated content (UGC), then you already know protecting your brand is not merely a matter of good design or strong community guidelines. It requires systems that can verify who your users are, filter what they upload and ensure your business stays on the right side of regulators, payment processors and public opinion.

Christoph Hermes ·
opinion

How to Eliminate User Redirects and Improve Checkout Retention

Running an adult site, you work hard to create traffic and make sure your funnel is optimal, with the end goal of getting users to make a purchase. Then, right at that critical moment, what do you do? You send them somewhere else. Not good.

Jonathan Corona ·
profile

Stripchat's Jessica on Building Creator Success, One Step at a Time

At most industry events, the spotlight naturally falls on the creators whose personalities light up screens and social feeds. Behind the booths, parties and perfectly timed photo ops, however, there is someone else shaping the experience.

Jackie Backman ·
opinion

Inside the OCC's Debanking Review and Its Impact on the Adult Industry

For years, adult performers, creators, producers and adjacent businesses have routinely had their access to basic financial services curtailed — not because they are inherently higher-risk customers, but because a whole category of lawful work has long been treated as unacceptable.

Corey Silverstein ·
opinion

How to Build Operational Resilience Into Your Payment Ecosystem

Over the past year, we’ve watched adult merchants weather a variety of disruptions and speedbumps. Some even lost entire revenue streams overnight — simply because they relied too heavily on a single cloud provider that suffered an outage, lacked sufficient redundancy and failover, or otherwise fell short when it came to making sure their business was protected in case of unwelcome surprises.

Cathy Beardsley ·
opinion

Building a Stronger Strategy Against Card-Testing Bots

It’s a scenario every high-risk merchant dreads. You wake up one morning, check your dashboard and see a massive spike in transaction volume. For a fleeting moment, you’re excited at the premise that something went viral — but then reality sets in. You find thousands of transactions, all for $0.50 and all declined.

Jonathan Corona ·
opinion

A Creator's Guide to Starting the Year With Strong Financial Habits

Every January brings that familiar rush of new ideas and big goals. Creators feel ready to overhaul their content, commit to new posting schedules and jump on fresh opportunities.

Megan Stokes ·
Show More