Report: Virtual Reality Headset Shipments to Hit 30 Million by 2020

Report: Virtual Reality Headset Shipments to Hit 30 Million by 2020

HAMPSHIRE, U.K. — New findings from leading hi-tech analysts, Juniper Research, reveal that wearable VR HMD (Head Mounted Display) headset shipments will approach 30 million globally by 2020.

Contrast this figure with the projected 3 million HMD shipments expected in 2016, as these new devices come to the consumer market.

According to Juniper Research, technological advancements such as low latency and smarter graphics, coupled with the corresponding growth in interest from major players, mean that VR is now in a position where the market can finally take off, with the firm explaining that “The [VR] technology is now poised to transform the entertainment industry, including gaming and video, over coming years whilst offering the potential to quickly expand into other markets such as industrial and healthcare.”

Despite industry predictions, adult content was not cited as a likely growth area.

Calling 2016 “a watershed year for VR,” Juniper’s latest Insights research report, “Virtual Reality: Market Dynamics & Future Prospects 2015-2020,” identifies 2016 as the year that virtual reality headset product launches and consumer roll outs gain traction — naming Oculus, Sony, and HTC as among those leading players expected to launch key VR products during the next 12 months.

“The recent attention to and investment into Virtual Reality is helping to revitalize the industry,” says report co-author Joe Crabtree. “With major brand commercial launches imminent, there is huge potential for rapid market expansion.”

As a result, Juniper expects significant VR uptake over the forecast period; as consumers benefit from a combination of improved VR technology, a slate of immersive applications, and reduced hardware costs.

This growth does not come without challenges, however, with the report noting that developments in user interaction with the virtual environment will have a major impact on the success of VR products.

“While the current systems being developed will revolve around a stereophonic headset and a variety of controllers similar or identical to the current gaming devices,” Crabtree adds, “improving the immersive aspects of the experience will remain a challenge.”

Other key findings in the report include identifying the Far East and China as being poised for increased development and production activities, driven by a sharp rise in consumer demand, which is expected to be centered on video and gaming applications. The report also notes that hardware retail revenue from VR HMD headset sales will exceed $4 billion by 2020.

The complimentary whitepaper, “The Rise of Virtual Reality,” is now available.

Related:  

Copyright © 2026 Adnet Media. All Rights Reserved. XBIZ is a trademark of Adnet Media.
Reproduction in whole or in part in any form or medium without express written permission is prohibited.

More News

X3 Amsterdam Imports Hollywood Glitz With Continental Style

A throng of fans from across Europe and around the globe descended on the Passenger Terminal building on Friday, eager to meet their favorite adult stars at the inaugural X3 Amsterdam fan expo.

California, Florida Reps File Latest Bill to Repeal Section 230

Two members of Congress on Thursday introduced new legislation to repeal Section 230 of the Communications Decency Act, which protects interactive computer services — including adult platforms — from liability for user-generated content.

Admaze Introduces Flat-Rate Media Buying for Publishers, Advertisers

Adult ad network and agency Admaze has introduced a flat-rate media buying model for publishers and advertisers.

Centro Launches Lifetime Revenue Share Affiliate Program 'CentroPulse'

Centro has launched CentroPulse, its new lifetime revenue share affiliate program for performance marketers, adult traffic affiliates, established webmasters, and sub-affiliate network operators.

Fanstage Launches Telegram Sales Solution

Fanstage has launched its new platform, allowing creators to sell PPV content directly from their Telegram DMs.

Second Bill Proposed to Shield US Sites From 'Foreign Censorship'

For the second time in recent weeks, a Republican congressman has introduced legislation to bar U.S. courts from helping to enforce foreign laws restricting speech that would domestically be protected under the First Amendment, potentially including foreign age verification laws.

SextPanther Launches in EU, UK

SextPanther has expanded its territory to include the U.K. and E.U.

Segpay Expands to Australia, Names Sam O'Connell Managing Director

Segpay has expanded its territory to include Australia and named Sam O’Connell as managing director of its Australian operation.

Ondato Joins ASACP as Corporate Sponsor

Age and identity verification company Ondato has signed on as the latest corporate sponsor for Association of Sites Advocating Child Protection (ASACP).

2026 XBIZ Amsterdam Conference Schedule Announced

XBIZ is pleased to announce the release of the full show schedule for XBIZ Amsterdam, set to take place Sept. 10-13 at Passenger Terminal Amsterdam.

Show More