opinion

Online Games Today!

A 2011 study of the online gaming market has revealed that more than 50% of all consumers have now spent money on online or mobile games throughout Europe and the US. The data for this analysis comes from GlobalCollect, an online payment processing company based in the Netherlands, and Newzoo, an international research firm. 

The study separates the online games industry into two separate and distinct markets - an emerging market which is comprised of Russia, Mexico and Brazil, as well as the well-established Western market which includes the US, UK and several EU countries. The emerging markets throughout Russia and Brazil are relatively low due to a limited Internet penetration in these areas, however with only 46 million online users in Russia and Brazil as many as 75% of those consumers play games online. In fact, studies show that Internet-users in these countries spend more time playing games than they do watching television - as much as 11 hours per week!

Despite their low overall numbers, 53% of Russian gamers and 47% of Brazilian gamers who play games online have spent money to play. Over two-thirds of those who pay to play spent money on add-ons for mobile and online games that are free to play. While these figures may not sound impressive, it is important to note that GlobalCollect has noticed a 103% increase in the last year of gamers who pay to play in Russia and an astounding 228% increase in Brazil since 2010. The increase has been determined to be as a result of the use of local payment options, such as WebMoney in Russia and Boletos Bancario in Brazil.

A study that was conducted in 2011 by National Gamers Surveys also revealed that growth is being seen in all three of these emerging markets.  Approximately 16 million are actively playing online or mobile games in Mexico, 35 million are active players in Brazil and another 38 million are active in Russia.  These figures are expected to grow as Internet penetration increases and knowledge of local payment options becomes more well-known and trusted in these markets.

Western markets are more established in the online and mobile gaming verticals, and there are as many as 145 million active players in the US. However, only 43% of 63 million of those players actively pay to play or purchase add-ons for free to play games. The percentages are much higher in other countries, helping to create the over 50% average in the Western market, with Germany boasting 36 million active players and 66% or 24 million of those players actively paying to play those games. 52% of the 31 million players throughout the UK, or 16 million, are actively paying to play online or mobile games.

We can learn much from observing the spending and playing habits of consumers in the Western markets and apply those statistics to the emerging markets to determine how some of the growth in those countries will evolve. The study also reveals that major changes have occurred in recent months with regard to the amount of time that consumers in Europe are spending playing games. These figures have caught up to the usage seen in the US, where spending for online, mobile and downloaded games now represents as much as 50% of the consumers' spending for online game playing. MMO games make up approximately 10% of their total monthly budget spending with as much as 80% representing spending on virtual currency. As many as 15% of Western consumers have now purchased Facebook credits to use for online games purposes, and this figure is expected to grow dramatically.

You’ve got the traffic, and everyone is playing games online - are you motivated to start working with some game developers yet?

Copyright © 2025 Adnet Media. All Rights Reserved. XBIZ is a trademark of Adnet Media.
Reproduction in whole or in part in any form or medium without express written permission is prohibited.

More Articles

profile

Sara Loverays on Tapping Her Goddess Energy

When Sara Loverays first turned on her webcam, she didn’t know it would change her life — or unlock a side of herself she’d been waiting to set free. What began as a way to make extra cash between travel physical therapy contracts soon became her full-time passion, a platform for self-discovery, and a ticket to building her own brand based on sensuality, self-discovery and “goddess energy.”

Jackie Backman ·
profile

WIA Profile: Pettus Ashley

Pettus Ashley brings her A game to the world of authentic adult branding, flitting between airports as the American face of U.K. brand Bathmate. As a company brand ambassador, Ashley personifies Bathmate’s dedication to the retail world, showering staff with equal amounts of appreciation and sales education.

Women In Adult ·
opinion

Packing Tips: A Must-Have Travel Checklist for Creators

Traveling as a content creator isn’t just about hopping on a plane and hoping for the best. You need to be ready for anything, whether that means an amazing sunset you just have to capture, a last-minute editing session or an impromptu collab.

Megan Stokes ·
profile

Good Relations Fosters Sex Wellness, Positivity for 40+ Years

Melinda Myers, the founder and owner of Good Relations in Eureka, California, was still in college when she got invited to attend her first pleasure products home party.

Quinton Bellamie ·
opinion

Camming as a Couple: How to Balance Love and Livestreaming

Real-life couples who work together in the adult industry face a unique set of challenges that can test relationships in ways that most couples are unlikely to experience. The industry can offer both financial benefits and creative freedom, and working together can strengthen a partnership — but it can also present emotional, social and professional obstacles that must be carefully managed.

opinion

PR Moves: How to Know When It's Time to Hire a Rep

If you’ve achieved a stable career with steady work, but find yourself at an impasse where growth is concerned, it might be time to look into hiring a public relations professional to help you expand your brand and reach.

Hime Marie ·
opinion

Why It's Time for Pleasure Brands to Stop Ignoring B2C Marketing

For many B2B adult brands, marketing to consumers feels like a waste of time. I’ve heard it so many times: “We sell to retailers, not consumers. Why should we invest in B2C marketing?”

Hail Groo ·
profile

WIA Profile: Lexi Morin

Lexi Morin’s journey into the adult industry began with a Craigslist ad and a leap of faith. In 2011, fresh-faced and ambitious, she was scrolling through job ads on Craigslist when she stumbled upon a listing for an assistant makeup artist.

Women In Adult ·
opinion

The Midlife Movement Is Exploding; Is the Pleasure Industry Ready?

In marketing, there tends to be an emphasis on the younger generation — the trendsetters. The assumption is that appealing to the younger market has a halo effect on older consumers, who look to younger folks for what is on trend.

Sarah Tomchesson ·
profile

Still Rocking: The Hun Celebrates 30 Years in the Game

In the ever-changing landscape of adult entertainment, The Hun’s Yellow Pages stands out for its endurance. As one of the internet’s original fixtures, literally nearly as old as the web itself, The Hun has functioned as a living archive for online adult content, quietly maintaining its relevance with an interface that feels more nostalgic than flashy.

Jackie Backman ·
Show More