OZY.com Covers Rise of 'Tech-Styled Sex-Ed'

OZY.com Covers Rise of 'Tech-Styled Sex-Ed'

WASHINGTON, D.C. — Sex education is reaching new audiences through a slew of new sex games, apps and gadgets, OZY.com reports.

Referencing a recent TechNavio report that valued the sexual wellness market at $20 billion and predicted its future growth, the report highlights the popularity of tech-styled sex education, as well as its potential to remove the stigma attached to sex and masturbation.

With 28 to 35 percent millennial women reporting that they never masturbate, OZY.com suggests OMGYes as a “current mecca for self-stimulation training,” offering how-to guides for solo sex. The interactive site offers lifetime access for $29.

Other offerings take a more simplistic approach, OZY.com reports, highlighting the Happy Playtime Web app that “uses cutesy animations to demystify female anatomy.” The Luxuria Superbia game takes a metaphorical approach with flower petals that can be stimulated to “boost happiness.”

OZY.com also highlights the growth in popularity of physical pleasure products.

“The Womanizer, which was named Innovative Sex Toy of the Year at the XBIZ Awards, is a clitoral suction device that looks like it could double as a pore extractor. Its big selling point: the 60-second orgasm. ‘It’s designed to help women discover their bodies,’ says Ryan Poirier, vice president of Epi24, the Womanizer’s creator. Other gadgets gamify getting off. To incentivize women to build healthy practices, the Bluetooth-connected Kegel device Lovelife Krush rewards players by vibrating when they achieve pelvic-training goals.”

Finishing School is another Web-based sex education platform for women. It was created by sex therapist Vanessa Marin to address the complex reasons that prevent some women from achieving an orgasm.

For those that are new to sex ed, Smooth Operator is a two-person kissing game app.

“’Playing creates an awkward faux intimacy,’ Kate Beardo, one of the game’s designers, tells OZY. ‘We want people to engage, and maybe blush when their fingers touch.’”