Google Survey Reveals Tablets Used Mostly for Gaming

SUNNYVALE, Calif. — Most users use their tablet computers for gaming according to a recent Google AdMob survey.

The findings from 1,430 U.S. respondents reveal that 84 percent play games on their tablets while 78 percent search for information, 74 percent check their email and 61 percent read the news.

Gaming reportedly provided the biggest surprise, trumping email.

Social networking came in at 56 percent while 51 percent of the users said they consume music and/or videos.

And although most tablet use is done at home and at night, shopping and ebook reading were logged as the two least popular activities at 42 and 46 percent respectively.

Tablet use is also eating into PC use with 28 percent of the respondents saying their tablet is now their primary computer while 43 percent say they spend more time on their tablet than their desktop or laptop computers.

A third of respondents said they spend more time using their tablets than watching TV, 59 percent report more time on a tablet than reading a paper book and 68 percent use it for at least an our a day (38 percent spend two hours), according to the survey.

The findings indicate that tablet owners are shifting away from TVs and PCs and are watching more content on their tablets.

Although the tablet brands were not identified, the survey was done this March at a time when Apple’s iPad and Samsung Galaxy products were most prevalent in the marketplace.

Related:  

Copyright © 2026 Adnet Media. All Rights Reserved. XBIZ is a trademark of Adnet Media.
Reproduction in whole or in part in any form or medium without express written permission is prohibited.

More News

Lawsuit Alleging Meta Pirated VMG Content Will Move Forward

A U.S. district court on Thursday rejected Facebook parent company Meta’s motion to dismiss a suit by Vixen Media Group owner Strike 3 Holdings, which accuses Meta of pirating VMG content to train its artificial intelligence models.

Playboy Partners With Creator Platform Tango

Playboy has partnered with creator platform Tango, introducing Playmates to the livestreaming service.

Anti-Porn Senator Introduces Federal Age Verification Bill

U.S. Senator Jim Banks of Indiana, who last month urged the Department of Justice to ramp up obscenity prosecutions, on Wednesday introduced a bill that would make age verification by adult websites federal law.

AEBN Publishes Popular Searches by Country for April, May

AEBN has released the list of popular searches from its straight and gay theaters, by country, for April and May.

Ondato Joins Pineapple Support as Sponsor

Age and identity verification company Ondato has joined the ranks of over 70 adult businesses and organizations committing funds and resources to Pineapple Support.

2026 XBIZ Amsterdam Website Now Live, Registration Opens

XBIZ is pleased to announce that the website for its annual European conference, XBIZ Amsterdam, is now live.

MyMember.site Integrates FSC's 'PrivateAV' Age Verification Solution

MyMember.site has integrated Free Speech Coalition's PrivateAV age verification tool into its website-building platform.

Pearl Industry Network Opens Beta for Creator Networking App

Industry trade group Pearl Industry Network (PiN) has launched beta testing for the PiN Member App, a networking and collaboration tool for content creators.

FSC: W.V. Age Verification Law Takes Effect June 12

The Free Speech Coalition has issued a reminder notice that West Virginia's age verification law takes effect on June 12, 2026.

Pineapple Support Taps Brad Mitchell, Jean-Micheal Veen for Senior Leadership Positions

Pineapple Support has named Brad Mitchell as its new board president and Jean-Micheal Veen as technology and development chair.

Show More