opinion

Online Games Today!

A 2011 study of the online gaming market has revealed that more than 50% of all consumers have now spent money on online or mobile games throughout Europe and the US. The data for this analysis comes from GlobalCollect, an online payment processing company based in the Netherlands, and Newzoo, an international research firm. 

The study separates the online games industry into two separate and distinct markets - an emerging market which is comprised of Russia, Mexico and Brazil, as well as the well-established Western market which includes the US, UK and several EU countries. The emerging markets throughout Russia and Brazil are relatively low due to a limited Internet penetration in these areas, however with only 46 million online users in Russia and Brazil as many as 75% of those consumers play games online. In fact, studies show that Internet-users in these countries spend more time playing games than they do watching television - as much as 11 hours per week!

Despite their low overall numbers, 53% of Russian gamers and 47% of Brazilian gamers who play games online have spent money to play. Over two-thirds of those who pay to play spent money on add-ons for mobile and online games that are free to play. While these figures may not sound impressive, it is important to note that GlobalCollect has noticed a 103% increase in the last year of gamers who pay to play in Russia and an astounding 228% increase in Brazil since 2010. The increase has been determined to be as a result of the use of local payment options, such as WebMoney in Russia and Boletos Bancario in Brazil.

A study that was conducted in 2011 by National Gamers Surveys also revealed that growth is being seen in all three of these emerging markets.  Approximately 16 million are actively playing online or mobile games in Mexico, 35 million are active players in Brazil and another 38 million are active in Russia.  These figures are expected to grow as Internet penetration increases and knowledge of local payment options becomes more well-known and trusted in these markets.

Western markets are more established in the online and mobile gaming verticals, and there are as many as 145 million active players in the US. However, only 43% of 63 million of those players actively pay to play or purchase add-ons for free to play games. The percentages are much higher in other countries, helping to create the over 50% average in the Western market, with Germany boasting 36 million active players and 66% or 24 million of those players actively paying to play those games. 52% of the 31 million players throughout the UK, or 16 million, are actively paying to play online or mobile games.

We can learn much from observing the spending and playing habits of consumers in the Western markets and apply those statistics to the emerging markets to determine how some of the growth in those countries will evolve. The study also reveals that major changes have occurred in recent months with regard to the amount of time that consumers in Europe are spending playing games. These figures have caught up to the usage seen in the US, where spending for online, mobile and downloaded games now represents as much as 50% of the consumers' spending for online game playing. MMO games make up approximately 10% of their total monthly budget spending with as much as 80% representing spending on virtual currency. As many as 15% of Western consumers have now purchased Facebook credits to use for online games purposes, and this figure is expected to grow dramatically.

You’ve got the traffic, and everyone is playing games online - are you motivated to start working with some game developers yet?

Copyright © 2025 Adnet Media. All Rights Reserved. XBIZ is a trademark of Adnet Media.
Reproduction in whole or in part in any form or medium without express written permission is prohibited.

More Articles

opinion

AI Inventory Tools That Help Retailers Save Time, Boost Accuracy

Last month, I discussed how managing your inventory with AI can help you make sure that your store stocks what sells — not merchandise that gathers dust. That’s because AI tools can analyze data, identify trends and predict demand for thousands of items across multiple locations, all within minutes.

Zondre Watson ·
opinion

Maintaining Brand Trust in the Face of Negative Press

Over the last year, several of our merchants have found themselves caught up in litigation over compliance with state age verification laws. Recently, Segpay itself was pulled into the spotlight, facing scrutiny over Florida’s AV statute, HB 3. These stories inevitably get picked up by both industry and mainstream news outlets.

Cathy Beardsley ·
opinion

Why Blue Tick Verification on Instagram Matters for Sexual Wellness Pros

In an era when misinformation proliferates so rapidly, establishing trust with your audience is both more difficult and more crucial than ever. That blue check mark next to your name on Instagram — the Meta Verified badge — can mean the difference between achieving credibility and being ignored.

Naima Karp ·
opinion

How to Switch Payment Processors Without Disrupting Business

For many merchants, the idea of switching payment processors can feel pretty overwhelming. That’s understandable. After all, downtime can stall sales, recurring subscriptions can suddenly fail, or compliance gaps can put accounts at risk. Operating in a high-risk sector like the adult industry can further amplify the stress of transition.

Jonathan Corona ·
opinion

How Genuine Connection Drives Retail Success

When I hear struggling adult retailers lament about a lack of customers, I want to sympathize, but I also want to tell them: “People haven’t stopped shopping. They haven’t lost interest in pleasure, play or discovery. If your business is underperforming, the problem may not be your customer base. It may be how you’re connecting with them — or failing to.”

Alexandra Bouchard ·
opinion

How Retailers Can Keep Travel-Season Sales Going Beyond the Holidays

It’s November, and that means quick escapes. The couple planning a cozy night in, the weekend guest grabbing a cheeky host gift, and the solo traveler prepping for an impulsive getaway all share one thing in common: They’re not just browsing; they’re assembling a discreet, travel-ready kit.

Sunny Rodgers ·
opinion

Stuffed With Gratitude: How to Cook Up a Spanksgiving Feast for Fans

Every November, we fill up social media with family photos, pumpkin spice overload and, of course, lists of all the things for which we are thankful. November is the month of gratitude. For adult creators, however, gratitude doesn’t have to be Hallmark-sweet. It can be a little messier, a little cheekier — and a whole lot hotter.

Megan Stokes ·
opinion

How to Keep Your Collabs Safe, Legal and Drama-Free

Whether you’re a veteran performer who has already racked up collaborations into the triple digits, or a newbie still just figuring things out, your commitment to working safely and sanely should never become compromised. After all, you want to star in the next viral clip — not the next cautionary tale.

Ivy Minxxx ·
profile

WIA Profile: Sandra Bruce

It goes without saying that a retailer who takes a “hands-on” approach to guaranteeing quality and safety is more likely to earn customer trust and loyalty. In the pleasure industry, where shoppers seek products to enhance their intimate lives — and even fulfill their deepest desires — that personal touch is even more impactful.

Women in Adult ·
profile

The Male Rose Co-Founder Heather Gruber Discusses Journey in Building the Brand

Recognizing high demand and interest as profitable pleasure products spread across influencer platforms, in 2021, Jamael Williams and Heather Gruber decided to launch a company with a clear mission: to help men feel more comfortable using pleasure products and talking about them with their partners.

Colleen Godin ·
Show More