opinion

Mobile Users Prefer Browsers over Apps

It seems as if everywhere we look these days, people are talking about apps. Apps for games, apps for iPhones, Android phones and apps for Blackberry phones – they seem to be absolutely everywhere. In fact, a recent study from comScore revealed that as much as a third of mobile phone subscribers in the US downloaded an application in August 2010, proving that apps have had an impressive growth period, despite the downturn in the economy. However, when asked, many mobile users have stated that they prefer browsers over apps, citing a better overall user experience.

Adobe contracted independent research company Keynote Systems to survey mobile users to find out about their preferences. Music, social media and games were the only categories where users stated they preferred to use an app over a browser to view content, but for everything else a browser was the top choice.

This preference of using a browser over an app has also been seen in the retail industries, with many users stating that they preferred using a browser for shopping rather than a shopping or store-specific app. This preference held true for every stage of the shopping experience, including gathering price information, product research or sharing products with friends via social tools.

The new data uncovered in this research may be surprising to some experts within the social market, as many consider apps to be the best way to view content or shop via mobile phones. Marketers, on the other hand, tend to prefer that users shop via their app, as downloading the app keeps the brand of the store or product on the home screen of the user. However, consumers are so far unimpressed by the apps that are being provided by businesses and other services, and concerned with privacy and personal data issues.

Another part of the survey included preferences about viewing websites that have been optimized for mobile use and regular websites. Most users preferred to use regular sites, when given the option, for viewing content such as media/entertainment and shopping for consumer products and services. Some analysts believe that these preferences for using browsers and viewing regular websites instead of apps or sites that are optimized specifically for mobile use reveal a “low awareness” of the programs and experiences that have been created specifically for the Web rather than a real preference.

Other Posts of Interest

College Students Hate Mobile Ads

Make Your Facebook Page Your Own

Copyright © 2026 Adnet Media. All Rights Reserved. XBIZ is a trademark of Adnet Media.
Reproduction in whole or in part in any form or medium without express written permission is prohibited.

More Articles

opinion

Eight Steps to Help Merchants Avoid Onboarding Delays

Adding a new acquiring partner, whether directly through a bank or through a payment facilitator, can mean an onboarding process that takes up to two months.

Cathy Beardsley ·
opinion

Why Better Sizing Can Help Pleasure Brands Reach More Customers

In the sexual health industry, we must be ready to problem-solve around every corner, especially in retail. You never know who will walk through your doors or what they might need or want that day, not to mention curveballs such as disabilities, neurodivergence, trauma responses, and, of course, body image sensitivities.

Mersy Love ·
opinion

How Layered Fraud Controls Can Stop Card Testing Before Chargebacks Hit

You suddenly have 400 new $1 trial signups. Sales are up, the approval rate looks great and, at first glance, the numbers seem worth celebrating.

Jonathan Corona ·
profile

WIA: Barnaby's Amy Carnegie Draws on Retail Roots to Shape Product Development

In 2012, Amy Carnegie was pursuing a master’s degree in forensic psychology and looking for a part-time job close to home when she discovered Good Vibrations’ newly opened Oakland location. The store was on the same bus route she took to school, making it a convenient option. She didn't anticipate the position would lead to a nearly 15-year career, during which she would rise through the ranks to become head of buying and product development for Good Vibrations, Babeland and Camouflage.

Ariana Rodriguez ·
opinion

Falcon/NakedSword Makes Every Body Count in 'Deeper by the Dozen'

Double trouble is on the menu in NakedSword’s “Deeper by the Dozen,” an all-sex buffet where personal space is scarce and temptation is plentiful. Trading scripted drama for a fresh batch of bare buns, the studio serves up two gangbangs with exclusive Jaxx Cody and “Trailer Trash Boys” regular Ian Sterling as the main course.

Christian Cintron ·
opinion

What Retailers Should Know About Pheromones and Attraction

A woman stands at your counter. She dabs a drop of something clear and nearly odorless on her wrist, brings it to her nose and something in her posture changes before she even leaves the store. A few feet away, a man turns a small bottle over in his hand, reading the label twice and wondering whether it might help him feel noticed again by a longtime partner.

Susan Bratton ·
opinion

How Retailers Can Turn AI-Assisted Reporting Into a Scheduled Workflow

If you have been following this series, you know I have been climbing a ladder. First, I asked an AI model to do a task. Then I got tired of explaining the task every time, so I wrote a skill, a reusable set of instructions, and put it in a project folder with everything the task needed.

Zondre Watson ·
opinion

Creator Pricing Strategies to Protect Your Time and Earning Power

Let's talk about something many creators stress over: setting your rates. Tip menus, private shows, goal bars, contests — practically every number you put on the screen says something about the value of your time. Yet too many creators price from a place of fear: “What if no one tips?”

Goddess Eve ·
opinion

Creator Tips for Planning Your Content Calendar With AI

One of the most common complaints I hear from creators is: "I know I need to post more, but I never know what to post."

Megan Stokes ·
Show More